They send soldiers over into Russia, but leave their homeland defenseless. Premier Romanov and his evil adviser, YuriĪfter capturing these cities, America gains the allies France and Germany. The game begins with the Comrade General being briefed by Premier Romanov himself, ordering the Comrade General to take over several key locations in the U.S., such as Washington, D.C., Florida, and New York City. In the Soviet story, the player again takes control of a soldier known only as Comrade General. The plan works, and Premier Romanov is captured. In an effort to end the war, Albert Einstein has his Chronosphere built and a strike team made ready for teleportation to Moscow. After destroying it-thanks to the Commander-the Allied is able to recapture many of the bases lost beforehand.
France, Germany, and the United Kingdom all agree to help on one condition the nuclear warheads in Poland must be destroyed. President Dugan, ordering retaliationĭesperate, the US turns to their allies for help. Unexpectedly, the Soviets respond to this resistance by completely obliterating Chicago with a nuclear warhead.
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Lieutenant Eva is one of the people who isn't under Soviet control yet, so she and the Commander manage to swiftly destroy the Psychic Beacon and free the officials under control of Yuri. Dugan then orders an emergency response team headed by General Ben Carville and the Commander.Īfter liberating several key military bases in the western US, it is revealed that the President and several other key officials, including General Carville, have been mind-controlled by Yuri's Psychic Beacon. After America is caught off-guard with a Soviet all-out attack, President Dugan orders retaliation with nuclear missiles, but Yuri stops the resistance using his mind control technology, causing the warheads to explode in the silo. In the Allied story, the player controls a soldier-known only as the Commander-who must defend America from the attack. Even though there are two separate storylines, the Allied story is considered canon because of the continuity in future games. Premier Romanov is the peaceful new leader.
After Stalin is defeated in the original game, Red Alert, a new Russian ruler is put in power by the Allies. Unfortunately, in his good intentions, a new power arises: the Soviets. Larry Gelman as Professor Albert EinsteinĪlbert Einstein travels back in time using a device called the Chronosphere in an attempt to aid humanity and rid the world of Adolf Hitler.Nicholas Worth as Premier Alexander Romanov.Kari Wuhrer as Special Agent Tanya Adams.SoundtrackĬommand & Conquer: Red Alert 2's soundtrack is composed by Frank Klepacki. After the Septemattacks, the box art was promptly reprinted to something more suitable. Originally, the box art for Red Alert 2 depicted the World Trade Center burning. Einstein constantly buzzes in shouting at the player where the enemies are located as Lieutenant Eva calmly asks Einstein to not touch those buttons). Even during missions the Lieutenant Eva or Zofia will buzz in with something humorous to say from time to time (seen especially in a mission where the player is protecting Einstein's laboratory. The cutscenes are humorous in their cheesiness-which Westwood says was done on purpose in an interview on Command & Conquer: The First Decade. The style of the game is a comical take on war. The storyline is an alternate history in which Albert Einstein goes back in time and erases Adolf Hitler from existence, causing a new uprising in power the Soviets. Red Alert 2 is also included in Command & Conquer: The First Decade.
The game had an expansion pack, Command & Conquer: Yuri's Revenge, along with a sequel, Command & Conquer: Red Alert 3. The game features fully-acted cutscenes that are purposely in a B-movie cheesy style. It was published by EA Games and developed by Westwood Studios on October 20, 2000. Command & Conquer: Red Alert 2 is the follow-up to Command & Conquer: Red Alert.